nwn2 monk build

(These are the only two instances in which kamas receive special treatment in the hands of monks, though.). Unarmed attackers equip fewer total items, and it is usually more difficult to acquire the same number of desirable item properties on fewer items. ----- C. Gameplay The Class The monk is the most dangerous “pure” melee class of the original core group. Combined with Whirlwind kick, your character will become a tornado of damage. These general epic feats cannot be selected when taking a level of monk. Category:Power Builds - NWN2Wiki, the Neverwinter Nights 2 wiki - Races, classes, skills, and more Special AC bonus: every 5 levels from 20, the monk's AC will increase by an additional + 1. Improved two-weapon fighting adds 1 off-hand attack per round. Fewer attacks per round are possible than would be wielding kamas (no two-weapon fighting). I know he hits like a truck, any Monk with over 16 levels and STR-based will have possibly the highest damage output in NWN save very few exceptions. First of all, welcome to the ECB Black Cobra! They move quickly, reducing the distance between themselves and their target.

High dexterity in combination with, Prior to version 1.69, a monk could activate. The dexterity-based monk tends to work well with a kama as they do not rely on the wisdom-based special attacks. I've never played a monk before, so I created a monk build in a CBC spreadsheet with the same class/level split, to see how mine would turn-out compared to yours, as a learning tool. This is a solid, well-balanced build, as you mentioned. The monk's best-known feat is her ability to stun an opponent with an unarmed blow. Toughness: For Monks who want to increase their survivability. construct shape, dragon shape, epic spell penetration, A monk also has a preternatural awareness that allows him to dodge an attack even if he is not co…

This will give 10 attacks per round, the most anyone can achieve: 16 BAB at level 20 gives 4 main hand attacks per round (at least 4 levels of a full BAB progression class are required before level 20). Unholy hurricane of death (C 13 / M 2 / BG 25) - 10 attks +dev crits + buffs/s.attks + summons up to 1k+ dmg / round!! I understand your point in this build, man, but being affected or not by the spells, with CoT levels and Improved Evasion, what could possibly damage you except for IGMS? Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oaths. Epic monk bonus feats: armor skin, blinding speed, epic damage reduction, epic energy resistance, epic toughness, improved ki strike 4, improved ki strike 5, improved spell resistance, improved stunning fist, self concealment. With the ability to hit hard, and that eye-popping SR, it's hard to go wrong with him. That's easy to answer, the difference between 35 and 30 levels of Monk is to be affected by mages on hard areas or not. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins.

https://nwn.fandom.com/wiki/Monk?oldid=69039, A monk's unarmed attack bonuses work with the, At level 20, monks receive glowing eyes. Description: Monks are versatile warriors skilled at fighting without weapons or armor. While unarmed monks lack the two off-hand attacks of a dual-wielder, they can effectively reach 9 attacks per round by taking the, Due to the inclusion of AC-enhancing monk-only equipment (like. These general feats cannot be selected when taking a level of monk. epic weapon specialization, great smiting, Hmm, what would you change on this half-orc to make it a non-dev crit build? No other unarmed-only ability can be used while fighting with a kama.

These feats are a must for a monk who is trying to make the Cyclone build. To do this, a multiclass monk will need two-weapon fighting, improved two-weapon fighting, haste, flurry of blows and wield a kama in each hand. 16 BAB at level 20 gives 4 main hand attacks per round (at least 4 levels of a full BAB progression class are required before level 20). An epic monk's speed, power, grace, and force of will are unmatched by mortal beings. Unavailable feats: Monks can function as anti-casters. Though they don't cast spells, monks channel a subtle energy, called ki. That is why also the SR feats went first in the list and not last. Online tool for creating and sharing NWN2 character builds. Proficiencies: armor (robes), weapons (monk), Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level), Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, hide, listen, lore, move silently, parry, persuade, tumble. His powers continue to multiply as he steps away from the mortal shell and accepts an inner tranquility that lesser characters cannot even dream of.
Since I too play on WoG, I understand your bias in making him this way, but he'd be WAY BETTER against everything else by being just a little worse against mages with my suggested alterations. planar turning, terrifying rage, thundering rage, undead shape This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed.

!. Unavailable epic feats: Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. With the ability to hit hard, and that eye-popping SR, it's hard to go wrong with him. Take your favorite fandoms with you and never miss a beat. epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, Primary saving throw(s): fortitude, reflex, will, Specialty weapon: The monk retains his unarmed base attack bonus when fighting with a kama.

This includes stunning fist, quivering palm, and ki strike. improved sneak attack, where the elite NWN character builders meet. Dodge: For human characters who want to have a lot of AC. Simple as that. This is a solid, well-balanced build, as you mentioned. In other words, at levels 25, 30, 35, and 40. Dor Maeglin doesn't allow this feat. (Note that the flurry of blows description specifically states that it applies to both unarmed attacks and kamas, so it is not "unarmed-only". Special: every 3 levels, the monk's movement speed will increase by an additional 10%. However, the only special treatment kamas receive is what is stated above: a monk retains his unarmed attack bonus when fighting with a kama. Standard spells which apply enhancements to a weapon (e.g. Though a monk casts no spells, he has a magic of his own. brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus, weapon specialization Neverwinter Nights Monk Character Guide Version 1.3 Author: Eddie LaRusic August 15th, 2002 ===== Introduction ----- Just a quick note about all content below this one; this guide is (currently) designed to be most beneficial to those who create monks in the NWN campaign, and did not multiclass. There is a tendency among players to confuse "specialty weapon" with "equivalent to unarmed attacks". Their stunning fist stops casters from being able to cast spells for three rounds in the original edition, 1 round in the Beamdog version. Kamas are also permitted when using (the monk-specific feat) flurry of blows.

Thanks to his rigorous training, he can strike as hard as if he were armed and strike faster than a warrior with a sword. And even against those spells, when cast at you, you'd have a pretty good chance of resisting most of them. They can dodge spells, resist spells, and kill people who have low fortitude saves with one hit. The color of the glow depends on the character's. He channels a subtle energy, called ki, which allows him to perform amazing feats. Here is a Monk that hits insanely hard with as many as seven-eight (hasted) attacks/round, has almost half a thousand hit points, very good saves, has all the essential skills and his stunning fist can shut down mages in a blink of an eye. Bonus feats: the epic monk gains a bonus feat every five levels after 20th. “I teleported home last night with Ron and Sid and Meg, This website uses cookies for functionality, analytics and advertising purposes as described in our, Black Arrow - Strike the Heart with Evil: Bard 10 / Blackguard 3 / Arcane Archer 27, Aelynthi, the Deadly (Bard 7 / Arcane Archer 23 / RDD 10). Thanks! lasting inspiration, mighty rage, outsider shape, Monks wearing armor lose their wisdom and level based armor class bonuses, their movement speed, and their additional unarmed attacks per round. ), Wisdom-based tends to work well for unarmed monks, as it increases the DC of attacks such as quivering palm and stunning fist, though they suffer from lower attack bonuses. automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, The key feature of the monk is his ability to fight unarmed and unarmored. Back to my first build, here is what it looks like the " Unleashed " version of it, being a Half-Orc this time and having Devastating Criitical as well with a strong DC he is really the embodiment of Destruction.

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