prince of persia (2008)

Her father took her to Ahriman and asked him to revive her selling his soul in the process to Ahriman, thus making him one of the corrupted. He cuts down the Tree of Life and takes the light power Elika used to heal the Tree. [5] In the game, the player assumes the role of the Prince, whose name, like all the other Prince of Persia games, is not revealed in the game. They battle him, but Elika must give up her very life to finish the spell which seals Ahriman away. There are four Fertile Grounds there, each with a tree, that according to what Elika had told him, channel the power of all the Fertile Grounds to the Tree of Life.

A new combat maneuver for the player was also added. [14] The Mourning King appears as an antagonist, intent on fulfilling his deal with Ahriman in return for the resurrection of his daughter, Elika. She also teaches him about the history of the land. It is part of the Prince of Persia franchise. [4] [55], On February 19, 2009, Prince of Persia was awarded the "Outstanding Achievement in Animation" at the twelfth Annual Interactive Achievement Awards. - 79% of the 1,484 user reviews for this game are positive. Prince of Persia revolves around gameplay mechanics that producer Ben Mattes identifies as "pillars" of the Prince of Persia series; an acrobatic hero exploring a Persian environment with a balanced mixture of acrobatics, combat, and puzzle-solving. He was a king whose country was under siege. These staples are platforming, combat, and puzzle-solving.

The Hunter is one of the Corrupted. [15] Another of the Corrupted is the Alchemist. The two fend off the soldiers, with Elika discovering her magical powers of light.

When solving puzzles, Elika plays a role as well. [7] Along with saving the player, Elika can perform many acrobatic feats or combat feats in tandem with the player. Elika leaves the Prince. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. [21] Unlike previous Ubisoft games such as Assassin's Creed, the PC version of Prince of Persia contains no digital rights protection. She was a woman skilled in politics who revered men of power. The critically acclaimed Prince of Persia® franchise returns for the first time on next-generation platforms with an all-new epic journey. IGN writer Hilary Goldstein praised the game for its simple but visually spectacular acrobatics and combat, but noted that one must "embrace the change [to the series]" in order to "fall in love [with it]". All trademarks are property of their respective owners in the US and other countries. Elika tells the Prince that in order to restore the world and rid the corruption inhabiting it, they must heal all the Fertile Grounds in the kingdom. However, they both end up battling Elika's father once again. Based on Prince of Persia® created by Jordan Mechner. [37][41] The vast open-world environment with intense boss fights have been compared to Ico and Shadow of the Colossus,[54] and the watercolor looks to Ōkami. [6] The player can use acrobatic maneuvers to avoid these traps. The game ends with the Prince carrying Elika across the desert while Ahriman's darkness envelops the world and the Temple was gone. The ancient evil god of darkness, Ahriman, was imprisoned within the tree after a cosmic struggle with his brother, Ormazd.

The Light Seeds unlock certain abilities for Elika, which allow her to access various parts of the game world.

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The game is set in ancient Persia, in an undefined city-state where Zoroastrianism is the dominant religion. This includes telling him about the Corrupted, Ahrimans chosen few, who sold their souls for their desires.

[31][32][33], IGN writer Hilary Goldstein praised the game for its simple but visually spectacular acrobatics and combat, but noted that one must "embrace the change [to the series]" in order to "fall in love [with it]". GameSpot's Kevin VanOrd shared a similar opinion and in addition praised its excellent artistic design.

Throughout the journey, players combat various enemies as they attempt to cleanse the land of corruption. As he does, a black cloud rushes out from the temple bearing Ahriman's face. When the war was over, however, the peace-loving citizens rejected the Warrior, who had turned into a tool of war.[17]. The Alchemist asked Ormazd for a longer lifespan to complete his research, but when he was refused, Ahriman offered him immortality in exchange for his soul.

The Prince utilizes his gauntlet as a tool to break the fall as he slides down a wall. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. The game's storyline and setting borrowed some aspects from Zoroastrianism.

In later stages of the game, enemies also change state, and can only be attacked using only one of four combat options at a given time, as indicated by the style of the enemy. This defaults to your Review Score Setting. Elika explains that there are multiple fertile grounds found throughout the land that she has to reach and heal in order to again give the tree of life power and stop Ahriman from escaping the land. [22], Mattes said that when Ubisoft was initially developing the game, cooperative gameplay with an AI-controlled partner was the main idea they wanted to build on. The Corrupted, four rulers Ahriman chose to aid him in conquering Ormazd, also appear as antagonists. Examples include Mirror's Edge[54] and Ubisoft's own Assassin's Creed with unique platforming and timing-based combat. "[23] The idea to base the game around AI-controlled functions came from Prince of Persia: The Sands of Time. Prince of Persia is a action-adventure and platforming video game developed by Ubisoft Montreal and published by Ubisoft. [8][9], Prince of Persia takes place in an undefined ancient Persian city-state[10] based heavily around the religion of Zoroastrianism. The player has many acrobatic maneuvers at their disposal. Mattes explained, "We knew from day one basically cooperative gameplay was the hook that was going to replace Sands of Time... We didn't always know that it was going to be Elika from day one... We sort of explored the idea of maybe a child or father figure or brother, or something like that.

The Prince counters that by freeing her, they 'stand a chance' against Ahriman.

The Prince is capable of running on walls, sliding down walls, climbing walls, and jumping from wall-to-wall.

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