Within the Forgotten Realms campaign history, years are listed in terms of Dalereckoning, or DR. [3], Waterdeep was created by Ed Greenwood as part of his fledgling Forgotten Realms campaign setting.
[14] It was later established that "Undermountain was created because Halaster was compelled by his own madness to build it, and to continue building it out into eternity. [19], Eye of the Beholder was a 1990 role-playing video game developed by Westwood Studios and published by Strategic Simulations, Inc. The mighty mage Ahghairon then overthrew the last of the War Lords and established a government based on wisdom instead of armed might, and he ruled the city with a group of masked Lords who were secretly selected to govern. [...] In the years that followed, Mirt traveled up and down the Sword Coast in Greenwood's stories, and so the author discovered Mirabar, Luskan, Neverwinter, Port Llast, Waterdeep, and Baldur's Gate. Neverwinter Nights: Hordes of the Underdark is an expansion pack for the role-playing video game Neverwinter Nights produced by BioWare and published by Atari, Inc. Waterdeep is named for its outstanding natural deepwater harbor, which has made the city a commercial crossroads. The Mad Mage built his original tower upon the land that would become Waterdeep by an unknown and powerful source of magic. In its third roleplaying incarnation as Halls of Undermountain (2012), the 4e designers took a different tack. He is the Unmasked Lord (in some references, the Open Lord), and wears no mask over either his face or his heart. It is also the setting of the Infinite Dungeons premium module. The goal thereafter is to deal with the threat, and escape through the dungeon, which is replete with traps and monsters. Neverwinter Nights: Hordes of the Underdark Summary : In the second expansion to the AD&D RPG, war erupts between the hordes of Underdark and the heroes of Waterdeep. The game plot concerns an unidentified evil presence located underneath Waterdeep. [1.4] - Undermountain - Entry Chamber [1.5] - Undermountain, Level 1 - Central. [8] Halaster has died countless times, but he always returns before long. Having a high Search skill makes it easier to find this room. The city government consists of a cryptocracy of mostly anonymous individuals known as the Masked Lords of Waterdeep. The key new feature of the expansion, though, was the introduction of epic levels, which allowed players to theoretically achieve level 40. They enter/exit somewhere in the square on the other side of the wall, but are typically on the opposite side of the wall. Waterdeep is ruled by a council whose membership is largely secret. Within a year he drawn a map showing these places, truly turning the stories into a world. Neverwinter Nights: Hordes of the Underdark is the second expansion pack for Neverwinter Nights.New features included new prestige classes, tilesets, monsters and the ability to craft items. The city was truly established as a growing concern by 1032 DR, the year Ahghairon became the first Lord of Waterdeep, and the date from which Northreckoning is counted. A party of adventurers controlled by the player is dispatched to investigate, but becomes trapped following a cave-in of a sewer tunnel. The portal described in area 11 was intended to send players to 'the uppermost main level of Undermountain', at least according to Ed Greenwood's home campaign. Known as the "City of Splendors", Waterdeep is one of the largest and busiest cities and one of the most important political powers on the continent. In chambers the Lords all appear similarly masked and robed, their robes formless and black, with black capes, and their masks completely covering the head and face. Undermountain: Level One (South) 1 - HARPIES There are frenzied harpies and an evil nymph in this chamber. Undermountain is a vast labyrinth of caverns in the Underdark under the area of Waterdeep. Despite its size, the inhabitants of Waterdeep are described as largely benevolent and ethically good-natured people. Neverwinter Nights: Hordes of the Underdark is an expansion pack for Neverwinter Nights produced by BioWare and published by Infogrames Entertainment (now Atari).The followup to the Shadows of Undrentide expansion, Hordes of the Underdark introduces a new campaign, six new prestige classes: Champion of Torm, Dwarven Defender, Pale Master, Red Dragon Disciple, Shifter, and Weapon Master; … The followup to the Shadows of Undrentide expansion, Hordes of the Underdark adds a campaign, prestige classes, and other features.The Windows version also includes new scripting options for the Aurora toolkit
And others even founded a city, Skullport, which serves as not only a link to the Underdark but also the seedier side of Waterdeep. However the Encounters adventure, 'Halaster's Lost Apprentice' (2010), was still unknown to most players — and had only featured the dungeon in the form of some very constrained encounters". [18] In 5th Edition, Undermountain was revisited in Waterdeep: Dungeon of the Mad Mage. Khelben's status as Masked Lord was later revealed, but only after resigning the post, and in the Songs and Swords series of novel, Danilo Thann, of Waterdeep's wealthy and influential Thann family, and Khelben's nephew, became one of the secret Lords.
This was the first dungeon for his fledgling Forgotten Realms campaign setting, and he used the Undermountain in both his Dungeons & Dragons and Advanced Dungeons & Dragons games. You have to go through two secret doors (marked as "S") to get here. This is due to the efforts of a group called the Masked Lords, the patrols of the Waterdeep City Watch, and the close proximity of Skullport, which draws those prone to unlawful or unethical behavior towards it and away from Waterdeep. Search the corpse of fleeing goblin for key and yellow chain (1/4). The area isn't really big enough to warrant separate maps for the three subsections, so I hope you'll forgive the rather large graphic. [9][10][11][12], Shannon Appelcline, the author of Designers & Dragons, wrote "readers of Dragon magazine saw their first hint of Undermountain in Dragon #106 (February 1986), where Ed Greenwood led off an article called 'Open Them If you Dare'. Undermountain: Level One (South) 1 - HARPIES There are frenzied harpies and an evil nymph in this chamber. [2] It is a port city along the western coast of the Faerûn sub-continent. This settlement was detailed in the 1999 supplement Skullport, written by Joseph C.
[8] This dungeon has also been used as an adventure setting for several computer games. [15][16], Jason Wilson, for VentureBeat on the topic of megadungeons, wrote that Undermountain "might even be deeper than Castle Greyhawk" and that Halaster Blackcloak is "known as the Mad Mage, and as he dug deeper under the Realms' City of Splendors, Waterdeep, Undermountain didn't just grow. Both …
He connected it to many parts of the Realms and the multiverse with a host of portals. [17], Appelcline also wrote that "the AD&D 2e version of the dungeon was the most extensive, with six different supplements revealing considerably spans of the dungeon, level by level. It's a trap and a prison, as much as Castle Greyhawk is for the gods". Neverwinter Nights: Hordes of the Underdark is an expansion pack for the role-playing video game Neverwinter Nights produced by BioWare and published by Atari, Inc. Talk to the seer, and after that to Nathyrra and Valen Shadowbreath. The city sprawls northward from the sea, spreading along the flanks of Mount Waterdeep, a solitary mountain. These hidden Lords of Waterdeep maintain their identities behind magical masks; while they rule in public, none know the true identities of most of them.
This was the year that the Magisters[clarification needed] were established and the secret Lords of Waterdeep were firmly reestablished.
The city grew rapidly, such that by 1248 DR both the City of the Dead—a sprawling cemetery complex[6]—and the various trade guilds had been developed. Secret Doors are marked by map pins. The City of Waterdeep was an integral part of Ed Greenwood's house campaign, and is the most important city in the north of the Forgotten Realms setting. The population is primarily human although other races dwell therein. The 96-page book isn't really a sourcebook like its predecessors; instead it's a set of three loosely linked adventures that use Undermountain as a setting — and in the process tell a larger story. The followup to the Shadows of Undrentide expansion, Hordes of the Underdark adds a campaign, prestige classes, and other features.The Windows version also includes new scripting options for the Aurora toolkit It is a known fact[citation needed] that Piergeiron the Paladinson, Warden of Waterdeep and Commander of the Watch, whose golden-spired palace dominates the center of the city, is a member of the Lords. It is also the setting of the Infinite Dungeons premium module. As he descended into madness, he dug deeper, and his halls expanded. It overviewed the whole dungeon, then detailed some very specific places. Skullport is a city that lies more than a mile beneath Waterdeep. [4] Jim Bambra called Waterdeep "an ideal setting for urban adventures", adding that Waterdeep "has a rich background which gives the city great character". The population of the city is listed as approximately 130,000, with more than one million Waterdhavians making their home within the city's territorial area. The first mention of a Waterdeep (not as a city, but as a collection of warlords) occurs around 900 DR. Undermountain is a vast labyrinth of caverns in the Underdark under the area of Waterdeep. The Flesh Golem closes a door that the drow can't get through. He has had his face covering separated from his helm, and lets those who appear before the Court see his face. A young Ed Greenwood was a voracious reader, influenced by Poul Anderson (1926-2001), Edgar Rice Burroughs (1875-1950), Alexandre Dumas (1802-1870), Fritz Leiber (1910-1992), A. Merritt (1884-1943), William Shakespeare (1564-1616), and others. Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Undermountain is the source of the troubles that frame the start of the Hordes of the Underdark campaign. [7], Underneath a rise in the western part of the city is an extensive complex of tunnels and chambers known as the Undermountain. Wolf. Having a high Search skill makes it easier to find this room. You have to go through two secret doors (marked as "S") to get here. This was the first dungeon for his fledgling Forgotten Realms campaign setting , and he used the Undermountain in both his Dungeons & Dragons and Advanced Dungeons & Dragons games. These describe Waterdeep, or the City of Splendors, as the most important and influential city in the northwestern part of the Faerûn continent,[citation needed] an area referred to as the North. Beyond these listed conjecture swings widely as to who is a Lord and who is not.
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