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and should be the first MOD performed by everyone.

. Viking will definitely be more useful for those who don’t dupe T-Dolls in particular. (and continues to work even if SAA retreats from the battle). Since she fires two shots at once as well, she can somewhat avoid the issue of leaving enemy dummy links with a tiny amount of health left, which is somewhat helpful for her DPS capabilities. After the initial explosion, it splits into three smaller grenades which will deal a small amount of AoE damage. Since she fires two shots at once as well, she can somewhat avoid the issue of leaving enemy dummy links with a tiny amount of health left, which is somewhat helpful for her DPS capabilities. Mosin-Nagant is extremely costly to max out. Her Special Equipment is very nice and offers a great damage boost, so. Battlefield Magic, her new skill, makes the initial shots in each volley come with a substantial damage boost. There are other MGs out there though who can be comparatively strong with much less investment, so if you are hurting on resources it’s probably better to upgrade the higher priority T-Dolls first. : they offer more to the average player for the resources required compared to lower priority dolls. MOD2 is the best value overall as her Speq is a fairly underwhelming upgrade over regular Hollow Point ammo. Sounds pretty cool, right? While a worthwhile MOD to perform, not one you necessarily require. FN-49 MOD addresses a lot of the issues that her base form had, taking her from a bad RF to a strong one. All this considered, she’s still all she was before: a strong general RF. If you corpse drag 0-2 or 11-5, M4 SOPMOD II becomes a high priority upgrade that should be done before modding M950A or SAA. Probably not, making her one of the lower priority MODs.

ST AR-15 can cap her RoF from Skill 1 alone and her Skill 2, Crime and Punishment, has her pull out a secondary weapon that deals 10% of her normal damage (bumped up to 20% if she is attacking an opponent marked by Seal of the Avenger). Overall, SOPMOD’s Neural Upgrade is a highly worthwhile MOD that everyone should eventually do. Combined with her already immense damage boosting capabilities, what you have now is an incredible HG who buffs team DPS far above that of other damage buffers. One noteworthy drawback is that people looking to maximize her effectiveness will be in for the long haul. It is set before the events of GFL, treat it like GFL 0.5. As long as you have both of her Special Equipment, Mosin Nagant’s damage output is amazing. It’s a pretty nice upgrade from her base form, just extremely expensive for what is ultimately on offer. Unfortunately, the time that accuracy debuffing is useful has passed us and now this skill is not very effective. With the process being costly however, it can be daunting for commanders who are getting into modding for the first time to choose where to start. On top of this, her already legendary Damage/Crit tiles get even stronger, and her first skill sees a further bump in effectiveness. . . This grants her allies a decent Rate of Fire boost for 4 seconds when her Skill 1 activates. This cannon lets M4A1 deal absolutely ridiculous amounts of damage and enables team compositions that can kill otherwise impossible enemies. On top of this, the accuracy debuff component affects stun immune enemies, making her the only current stun grenadier to offer anything against bosses.

allows her to enjoy her great Special Equipment and additional stat bonuses if oathed. Her new skill in question. Not that you can actually forget IDW, since you’ll probably get her again in your next doll production. such as if you have access to comparative dolls, or if you simply like the doll a lot and would like to upgrade them ASAP. In terms of priority, dolls are sorted into four tiers: are obviously recommended to upgrade due to their unique strengths, some still take clear precedence over others.

On top of this, she gets really nice boosts to her overall stats, first skill, and tiles. Those dolls which have access to Neural Upgrade can enjoy better stats, new/improved skills, Special Equipment, and even a rarity and art upgrade - often making them much stronger and more usable. This cannon lets M4A1 deal absolutely ridiculous amounts of damage and enables team compositions that can kill otherwise impossible enemies. At the end of the day though, this MOD doesn’t make M1911 into a DPS unit against the tough endgame mobs. Certain factors however make them not as necessary or desirable as those in High Priority. for her Skill 2. The upgrade helps this through a raw Damage stat increase and her new Skill, Clear Fighting Spirit, that buffs her crit damage while her Skill 1 is active. Overall, this is an extremely impressive MOD for an already strong HG. If you do upgrade her, getting her to MOD3 allows her to enjoy her nice Special Equipment. , boosts her damage for 3 seconds when she kills with a normal shot and boosts her Rate of Fire for 5 seconds when she kills with her Skill 1. and reaching levels competitive with ST AR-15 Mod against certain enemies. The August 2020 Neural Upgrade batch includes: These Neural Upgrades are highly valuable for what they offer and should be the first dolls that you invest into. volleys with her Damage Focus MG skill. You wouldn’t typically expect a RF with an aimed shot skill to be an effective generalist RF.

While the Reload Cancelling days have passed her, Auntie BAR nevertheless has a still solid MOD. This skill is very simple, but amazingly powerful. ST AR-15 should be brought up to MOD2 at minimum, but MOD3 is recommended. Not just for the Special Equipment, but oathing her does help to bump her performance up even more considerably. Her upgrade does improve one of her primary issues, which was lackluster upfront damage from her first volley. For those looking for a solid MG, M1918 MOD is a good but costly option who gets most of her potential unlocked at. Look at her insane damage output: The sheer power and utility of M4A1 cannot be understated. , combines support for the tanks with further buffs for herself.

Her raw RoF caps at 76, but reaching this point requires her to be level 120. With all the new upgrades that is brough, from the raw stat increase to the new and enhanced Skills to her new useful Special Equipment, FN-49 sets out to fix her DPS issues and make herself comparable to the likes of Lee-Enfield. This compounded buff results in M14’s DPS being somehow even higher than top tier DPS RFs such as WA2000, making the upgrade a highly lucrative option. , her new skill, makes the initial shots in each volley come with a substantial damage boost. If you’re someone who’s just collecting MODs, get her to MOD1 and then forget she’s there.

UMP45 is currently one of the few upgrades where MOD1 is the most beneficial. Let’s start with the good: Her raw stats get a nice buff that helps her offensive capabilities, plus she gets improved values on her grenade and her tiles. MOD2 and MOD3 for UMP45 are definitely low priority. Bren MOD is painful. All of these factors alone already increase her skill coverage considerably, but when combined will allow for almost perfect coverage in the first 20 seconds. She still has relatively lackluster DPS compared to other top grenadiers thanks to her low Rate of Fire and also has an underwhelming Skill 2. Bringing Micro Uzi to MOD2 for the Skill is recommended. Her primary issue before the upgrade was her low Damage stat. For the most part, you’ll still be having her do what other nuke RFs like Grape and M82 do: hunting dangerous foes such as Doppelsöldners or Hydras, or killing enemies with high Evasion. . for the Skill is recommended. G36 MOD may not be extremely flashy, but is still a solid upgrade to an already great AR. Edelman was awarded the Nobel Prize in 1972 for his work in immunology showing how the population of lymphocytes capable of binding to a foreign antigen is increased by differential clonal multiplication following antigen discovery.

She can do everything she could before and much much more. The versatility of what SAA Mod offers makes her a Neural Upgrade that everyone should perform. against unarmored enemies by a massive margin, only contested by Howa Type 89 (who isn’t out on EN yet and requires manual control for maximum damage) or AS Val Mod with a very specific setup. This is to go along with her new skill 2, Chain Reaction, where if her first skill kills an enemy, she shoots again up to three times with no aiming time and a flat 4x modifier, though sadly now with the ability to miss. - https://discord.gg/PC3y85ZShare this video with your community if it helped you!#girlsfrontline #ドルフロ #少女前線 #少女前线 #소녀전선 Though given the cost, just MOD2 for the skill can also work. Her Skill 2, Hysterical Circus, turns her grenade into a cluster bomb.

The substantial performance upgrade that comes with her Mod skyrockets ST AR-15’s damage output through the roof and makes her the highest single-target DPS AR in the entire game against unarmored enemies by a massive margin, only contested by Howa Type 89 (who isn’t out on EN yet and requires manual control for maximum damage) or AS Val Mod with a very specific setup. She will raise the Evasion of allies on her tiles while also buffing her own Rate of Fire based on the number of allies on her tiles. All in all, a great MOD for any battle you need a boost to both power and survivability. Those dolls which have access to Neural Upgrade can enjoy better stats, new/improved skills, Special Equipment, and even a rarity and art upgrade - often making them much stronger and more usable. MOD2 is sufficient for her, but MOD3 is recommended for the Special Equipment and stat boost from being oathed. If you’re looking for another relatively traditional incendiary grenade SMG with some insane potential against clusters of enemies, Uzi will be a great choice to upgrade. Unfortunately, the time that accuracy debuffing is useful has passed us and now this skill is not very effective. A true zero to hero, AS Val rises from one of the weakest base ARs to the new crown of Night Empress for night performance, you can give her the right support to reach her max potential.

This allows her to be an overall highly versatile AR that doesn’t falter in any particular area.

Or to CE stack in Theatre, I guess - no one else can quite match her CE (but you won’t out-whale Fiddlekins or Eoneo anyway so why even bother). Statistically, she remains with low HP and instead decides to buff her Evasion even more, despite this being one area she didn’t need improvement. Decreasing the enemy Rate of Fire is not typically useful for increasing survivability when compared to debuffing Damage, which in itself is already niche in usage. For the most part, you’ll still be having her do what other nuke RFs like Grape and M82 do: hunting dangerous foes such as Doppelsöldners or Hydras, or killing enemies with high Evasion.

This AoE is very fun to play with and very strong against the right types of enemies, but strictly speaking it is nothing you’ll necessarily miss if you don’t MOD.

With armoured evasive enemies becoming more common at night, the extra accuracy does help considerably. will be beneficial. The versatility of what SAA Mod offers makes her a Neural Upgrade that everyone should perform. If you do upgrade her, she will want to be brought up to MOD3.

Her upgrade does improve one of her primary issues, which was lackluster upfront damage from her first volley. Skill2 from M950A’s second Neural Upgrade stage is where things get really interesting though. for the new Skill and some players even go so far as to dupe multiple M950A Mod (at the cost of not being able to reach Mod 3 due to a lack of Fire Control Cores). Overall, MOD1 is a simple but effective upgrade for a cheap price. She’s still a HG and is held back by HG stats and lack of Armor Penetration, but M1911’s unique abilities make her a worthwhile Neural Upgrade candidate. It’s like Lewis, except without the good. This cannon majorly reduces her fire rate, but gives a massive damage boost and splash damage capabilities. If it’s not an allied node, she’ll give everyone a, massively buff non-HG doll movement speeds. All this considered, she’s still all she was before: a strong general RF.

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